Arrival in Duthford
The party reaches the mining town of Duthford

The party arrives in Duthford after two days of travel northward. They are stopped at the gate before allowed into the town. Volim used the Magic Cauldron as a sled on the mine cart tracks and burst into the Silver Squirrel Inn, demanding food to cook with, and making himself a meal. The party met Broggi Ironfist III, the Mayor of Duthford, and lived through a boulder strike from Grognack Blackteeth, and spent the night at the Silver Squirrel Inn.

Leaving Dewhurst
The party departs their first town

The party leaves Dewhurst after removing the threat of the Bloodracer goblins from the hills, and the pair of Hags in rear forest, killing one hag while the other escaped. tensions between the Paperwing tribe of goblins and the town of Dewhurst have eased, and the party helped establish a project to construct a wall around the Tribe’s village to defend them from the remaining threats in Rir Forest.
Back in town, an as of yet unnamed Inn was built to commemorate the reestablishment of trade and travel lines between Dewhurst and it’s neighbor towns by the party, with a reserved room for each of them.
The Party goes north towards Duthford.

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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